Week 5

















Im considering using a 3D modeld interior of the old house.
I must talk to Shane as I lack experience in 3D modeling...
A 3D interior will allow me to shoot bagrounds to edit in Photoshop and then replace the keyd out green screen.





















Falling slowly through darkness surrounded by antique looking furniture reminds me of Alice in Wonderland falling through the tunnel.

this indicates that the protagonist is falling into an ureal world/environment, which then suggests that I should make the 1st scene of the film (the scene before he falls) alot less dreamlike.















It was decided that the house would be a real paper house that the camera would pan around

This use of props remind me of Michel Gondry's use of cheap and creative props in his many videos.

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